Education Information Online

Educational Technology

Educational Technology is the use of technology to improve education. Educational Technology is a systematic, iterative process for designing instruction or training used to improve performance.

The meaning of the word technology in this phrase is the proper general meaning, the use of techniques to achieve objectives, rather than the popular misconceived meaning, high-technology equipment, such as computers. The implementation of audio/video and information technology equipment in teaching programmes, is an aspect of Educational Technology known as Technology Integration.

History

One of the earliest disciplines of Educational Technology was Instructional Systems Design (ISD). This was used by the United States military at the time of World War Two, in order to train large numbers of people more effectively. In a common ISD model, the ADDIE Model, the steps involved are, Analysis, Design, Development, Implementation, and Evaluation.

Theories and practices

The Encyclopedia of Educational Technology places the theories and practices of Educational Technology into six categories, Cognition and Learning, Analysis, Design, Development, Implementation, and Evaluation.

Cognition and learning

Cognition and learning is about the mechanisms by which people process information.

Examples of cognition and learning topics are:

Active learning

Andragogy

Bloom's taxonomy

Cooperative learning

E-learning

Habituation

Sleep-learning

Metacognition

Overlearning

Operant conditioning

Situated learning

Observational learning

Zone of proximal development

Analysis

Analysis is the use of processes for gathering basic information needed for the design of a training programme. The results of analysis answer some basic questions; Who?, What?, When? and Where?

Examples of analysis topics are:

Human Performance Technology

Design

Design is the use of information gained from analysis to create an outline training programme.

Examples of design topics are:

Instructional Systems Design

ADDIE Model

Mind map

Distance education

SCORM

Blended learning

Mnemonic

Project Based Learning

Information mapping

Development

Development is the building of an outline training programme into a usable training programme.

Examples of development topics are:

Assistive technology

Implementation

Implementation is the actual use of a completed training programme. Success relies heavily on the effectiveness of the trainer.

Examples of implementation topics are:

Concept map

Technology Integration

Evaluation

Evaluation is the assessment of the effectiveness of all aspects of training programme development. The results are used to improve the programme.

Examples of evaluation topics are:

Computer-adaptive test

Rubrics (education)

Usability testing

 

Societies and journals

Learned societies concerned with Educational Technology include:

Australian Society for Educational Technology

Journals on the subject of Educational Technology include:

Australasian Journal of Educational Technology
Educational Technology & Society
International Journal of Educational Technology

References

Encyclopedia of Educational Technology A comprehensive resource of articles about Educational Technology, published by the Department of Educational Technology, San Diego State University

 


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